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Hello there.
Currently, when using the `sm_tank` command, it seems that the person who executed the commands is always chosen to be the tank if he or she is in the Zombies team.
I would like to …
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Add support for definition string as defines.
SPComp has support declare defines from console arguments, like:
```sh
./spcomp NAME=VALUE sourcecode.sp
```
But passing string as values doesn't s…
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This has been a known issue for a long while, but documenting it here. Example below.
Include:
`native KeyValues CreateKeyValues(const char[] name, const char[] firstKey="", const char[] firstValu…
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Сразу скажу на всякий случай, я не профи в SourcePawn (особенно когда дело доходит до всяких запросов к БД).
У меня такой небольшой (возможно глупый) вопрос по поводу того, как работает проверка на н…
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Hi, friend! The project is very interesting and I have a couple of suggestions. I suggest you use SOL2, for your own convenience. I also recommend separating spaces in the Lua language. For example, p…
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Maybe it's by design, I'm unsure.
Let me explain, how I do.
I'm opening sp file with BasicPawn (just using the association).
After that, I'm using "relative project files", a great feature! RMB -…
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### Describe the bug.
Me and some friends are running a duel match, on map change using both "sm_map" in the game console or "changelevel" in the srcds console both cause the server to fully crash. T…
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# Help us help you
- [x] I have checked that my issue [doesn't exist yet](https://github.com/alliedmodders/sourcemod/issues).
- [x] I have tried my absolute best to reduce the problem-space and …
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The following code:
```sourcepawn
methodmap Parent
{
public Child AsChild()
{
return view_as(this);
}
}
methodmap Child < Parent {}
```
Produces this compiler output o…
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I'm using that one and it works fine. But its obviously older.
https://github.com/sigsegv-mvm/TFMaxVoiceSpeakDelayUnlimiter
Does this one have something improved.