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Determine a base enemy type and create a simple spritesheet for it
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_From [PassiveA...@gmail.com](https://code.google.com/u/115615810045089520973/) on July 16, 2012 07:48:12_
What do you need to do? Have a SpriteSheet mini editor window like the pixethello implementa…
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What do you need to do?
Have a SpriteSheet mini editor window like the pixethello implementation. This
could tackle issues 59,60,64 & 77.
Not to mention being extremely usefully and turn aseprit…
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These two items should be consistent - because right now to advance to the next frame in an animation you need to do t his
spriteSheet.gotoAndStop( spriteSheet.currentFrameNumber + 2 ) when it should…
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Hi,
I started to use https://github.com/DrJamgo/Godot_LPC_Spritesheet_Gen/tree/main/addons/lpc_spritesheet_gen for Godot integration. This uses the JSON input from https://sanderfrenken.github.io/U…
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In my case, I use a big spritesheet of images for my drag and drop items. You can move them from one grid to another. If I drag/drop them, the resulting placeholder image is the WHOLE spritesheet - is…
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There seems to be an issue preventing the program opening whenever running from source, not to mention that the exe file is missing from the gamebanana upload.
Here is the error messages from the t…
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```
Welcome to Retro graphics Toolkit
Written by Sega16/Nintendo8
Built on Apr 24 2021 15:12:01
Image depth 3
Center 1 0 55
w: 54 h: 95 wt: 56 ht: 96 new tiles: 84
/usr/bin/RetroGraphicsToolkit…
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```
What do you need to do?
Have a SpriteSheet mini editor window like the pixethello implementation. This
could tackle issues 59,60,64 & 77.
Not to mention being extremely usefully and turn aseprit…
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I run `spritesheet-js --scale 50% [my files]` and not scaling is applied.
For any value of `scale` that i provide, the resulting `spritesheet.png` and `spritesheet.json` are the same size.
sprit…