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# Info
* Version of vulkano: latest/0.29.0
* OS: Windows 11 Home (10.0.22000)
* GPU (the selected PhysicalDevice): NVIDIA GeForce RTX 3060
* GPU Driver: 511.79 (DCH)
# Issue
Some e…
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Logs
```text
2017/11/28 02:16:06 [Main.cpp:324] Package: OpenSpades 0.1.1
2017/11/28 02:16:06 [DirectoryFileSystem.cpp:46] Directory File System Initialized: ./Resources (Read-only)
2017/11/28 0…
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Currently it's using a texture attached by target FBO for programmable alpha blending.
it doesn't work at Adreno 320.
When a target device can use EXT_shader_framebuffer_fetch, it should be used.
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Tested Build
Edge 36
### Android Version
13
### SoC type
Snapdragon
### Device GSMArena l…
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The game Toonstruck doesn't work after the intro with the last version 2.1.0.
The screen stay black but game is running (audio playing).
I have tested with older version 2.0.0 and the game play fin…
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I am having the same issue of the said link
[http://overlap2d.com/forums/topic/crash-on-adding-a-sprite-animation-to-the-scene/](http://overlap2d.com/forums/topic/crash-on-adding-a-sprite-animation-t…
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Just found out last few days when using Yaba Sanshiro it just Crashes all the Time.
I tried giving Fresh Config File and Fresh RA Config file and Also Cheats on and Off but still Crashes. A
…
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This comment was edited by feikname to collapse the huge log inside a `` tag for easier reading of the issue.
Relevant part of the log:
```text
2019/06/25 03:31:18 [GLFramebufferManager.cpp:608] …
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Hi,
I'm using the ScummVM core on a GLES2 (only) device (Raspberry Pi 3B), after compiling the core with GLES2 support following [this commit](https://github.com/libretro/scummvm/commit/3df20dd9c…
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Hello, I can run all other cores on my system, this only happens with Dolphin. I see no message about the problem in the end of the log. Loading Retroarch with renderer=gl and then the core works perf…