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Progress:
- [x] PNG+JPG (via STB_Image)
- [ ] PCX
Original post:
Currently these tools support external textures using TGA, as well as WAL and MIP. While TGA is fine for development, baseline source…
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Hi there,
I recently had some time to clean up our fork of GtkRadiant (called OpenRadiant) and thought you might be interested in it for your project.
http://thamessoftware.co.uk/openradiant/
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### System Information
TrenchBroom V2.1.0-RC1 on Windows 10
![image](https://user-images.githubusercontent.com/14064112/47240451-b9d82f80-d3be-11e8-9ea8-32abcc92f7de.png)
![image](https://use…
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When moving a face, or changing a vertex, it would be incredibly useful to know the lengths of the edges you are affecting. It is currently difficult to work with unorthogonal geometry in Trenchbr…
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### System Information
TrenchBroom 2024.1 Release on macOS Sonoma 14.4
### Expected Behavior
When double-clicking a texture group/folder in the "Available" column, it should move to the "Enab…
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this is a suggestion / enhancement related to https://github.com/TrenchBroom/TrenchBroom/issues/3314 ... but that whole discussion seemed to get resolved as an autosave bug so I'm making a new issue
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Since Trenchbroom can be used to make maps for UE4 / Unity, it would be nice to be able to load OBJ mesh into Trenchbroom to server as a reference/placeholder for a level designer.
For example, a chu…
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- [ ] Show the hardcoded mouse/modifier combinations for the current tool, stuff like: "Shift+LMB: move face, Shift+Ctrl+LMB: extrude from face, LMB+drag: move objects, RMB+drag: look". Blender 2.8 ad…
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It may be necessary to rework entity rotations a little bit.
- `mangle` should not affect rendering, show have an indicator arrow
- `angle` / `angles` should affect rendering, should also have an …
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### System Information
Archlinux
### Expected Behavior
Don't clone binaries when system libs are present. Especially, don't clone binaries for non-free systems on free systems! ;-)
### Ste…