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**NTsync** (_title not approved_) is more "Correctness" and "Robustness" alternative implementation of synchronization primitives in Wine from Zebediah Figura (the author of "[Esync](https://github.co…
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to prevent jittering/frame pacing in the game and improve compatibility in certain monitors
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### Title
- [ ] [007: Everything or Nothing](http://xemu.app/titles/45410042#007-Everything-or-Nothing)
- [ ] [007: From Russia with Love](https://xemu.app/titles/45410079/#007-From-Russia-with-Lo…
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### Describe the feature you'd like to see added
If i'm not mistaken, this game is almost entirely restricted to use CPU for rendering everything and that may be the biggest problem with slowmotion. …
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**Is your feature request related to a problem? Please describe.**
The way that weapons bop isn't exactly the smoothest
**Describe the solution you'd like to see**
Smoother bopping animations
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Tekken 8 crashes with "UE Polaris Game Has Crashed" Fatal Error on startup with latest release of overlay running. Crash occurs immediately after initial splash screen.
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The game locks the FPS when you open the menus, which is frankly unnecessary and it should respect the normal FPS lock instead (unlocked it to >150 fps with console, worked completely fine). It also b…
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I am kind of attached to the [WLED community](https://github.com/Aircoookie/WLED) and tried to connect your CC app to WLED (i.e. the esp32 running it). Via UDP Sync it "kind of worked", but all LEDs …
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### Operating System Info
Windows 10
### Other OS
_No response_
### OBS Studio Version
30.2.0
### OBS Studio Version (Other)
_No response_
### OBS Studio Log URL
https://obsproject.com/logs/O…
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With a wad file containing voxels the game will crash occasionally when rendering them.
The text in the terminal states: 'Floating point exception (core dumped)'
Compiling the debug build stops the…