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It would be nice being able to apply a Csound based effect to an existing AudioSource.
It requires the development of a native plugin.
Effects to be implemented could include:
- Reverbs (also a…
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Hi!
- using correct app signing certificate/sha1
- unity 2018.2.14f1
- force resolved multiple times
- i do have \Assets\Plugins\Android\com.android.support.support-fragment-26.1.0.aar
Any i…
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**Description of the bug**
Android 12: Application crashes after image selection
**Reproduction steps**
- NativeGallery.GetImageFromGallery
- select image
- crash
**Platform specs**
…
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As it stands, it is possible to build the unity project for Android, however the media pipeline factory and plugins aren't supported on Android.
The MAF library is intended to be used as an Android N…
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I updated to version 0.9.62 and I have still ANRs in my app in new version.
Similar to issue #2475, but little different.
Unity: 2017.3.1f1
Plugin version: 0.9.62
Log from Play Console:
Broad…
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Hi all!
Im using openiab 0.9.7 integrated to unity 4.5 (im using c# to coded).
Also I added everithing in the manifest.xml like said the manual and defined the purchasables.
The android build it wo…
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Hello!
I see the disclaimer that these examples are not guaranteed to work, but I am seeing a very strange issue when trying to use Addressables with Play Asset Delivery.
It seems like splittin…
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I have 30+ examples of this error showing on a range of devices and android versions. It only does this for OnFailureListener and OnSuccessListener.
The method name is most times empty but sometime…
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When Unity is closed with the plugin activated, it crashes.
CrashReport:
Process: Unity [28363]
Path: /Applications/Unity/Unity.app/Contents/MacOS/Unity
Identifi…
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I found a problem that when I denied the camera permission in last start up, the Hello AR demo will appear a few seconds black screen in the next start up. And this problem is easily recurrent. It see…