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Unity-Technologies
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Addressables-Sample
Demo project using Addressables package
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Subject: Non-fatal Exception in Addressable Asset System - Catalog Update Failure
#93
liangddyy
opened
2 months ago
0
Add Apple On Demand Resource sample project
#92
timt-unity3d
closed
3 months ago
1
Pull practice
#91
Ramesh00002
opened
4 months ago
4
In IDE, I can use editorAsset through AssetReference, and there are no errors when loading scripts in IDE or Unity. However, during build, Unity prompts me that AssetReference does not include the definition of editorAsset
#90
Mayfly777w
opened
12 months ago
1
Does Addressables support 8K videos?
#89
yq-Liang
opened
1 year ago
0
Address 'xxx' cannot contain '[]' error
#88
zoro963
opened
1 year ago
3
Download On-demand assets gets failure at random
#87
SankarGanesh82
opened
1 year ago
1
Addressables + PAD not working with google.play.core 1.8.1, google.play.assetdelivery 1.8.1 (api 2.0.0, Unity 2022)
#86
TrueRaider
opened
1 year ago
1
Error constantly reported when selecting assets configuration and cannot be modified
#85
yinczarPBTS
opened
1 year ago
1
error display before enter the game
#84
absences
closed
1 year ago
0
PAD sample does not build
#83
michalpypek
opened
1 year ago
4
Custom asset packs are not generated
#82
hkmt-mmy
closed
1 year ago
1
Request to PGS failed because all packs are unavailable
#81
youZhuang
opened
1 year ago
1
Addressables are not working on WebGL on new Unity versions
#80
Wasp3r
opened
1 year ago
1
Play Asset Delivery sample does not properly load from fast-follow Asset Pack
#79
AmericanFarming
closed
2 years ago
1
Play Asset Delivery sample silently fails if bundle names conflict
#78
AmericanFarming
opened
2 years ago
1
Removing a Specific Child Object in a Content Update Causes an Error.
#77
KurogamiRyujin
opened
2 years ago
1
WaitForCompletion() not working?
#76
ahmetteksas
opened
2 years ago
1
Are google play instant apps possible to be downloaded using the Play Asset Delivery example?
#75
userqt
opened
2 years ago
0
The BuildProcessorData.json and CustomAssetPacksData.json not generated
#74
userqt
opened
2 years ago
0
How do I get the scene name?
#73
zms9110750
opened
2 years ago
0
ADDR 2642 Add sample assets for "Check Duplicate Bundle Dependencies Multi-Isolated Groups" analyze rule
#72
kirstenpilla
closed
2 years ago
0
[b] remove jetbrain dlls
#71
masteage
opened
2 years ago
0
Error - JetBrains.Rider.Unity.Editor.Plugin.Repacked.dll
#70
masteage
opened
2 years ago
1
ADDR-2589 Building app bundle FileNotFoundException 2021.2+
#69
kirstenpilla
closed
2 years ago
0
SpaceShooter DynamicInvoke error while playing
#68
romhaviv
opened
2 years ago
0
ADDR-2596 Mark asset as dirty when name or delivery type changes
#67
kirstenpilla
closed
2 years ago
0
Play Asset Delivery Integration Attempting to use an invalid operation handle error.
#66
vahapcirag
opened
2 years ago
6
Loading/Unloading Addressable Prefabs based on Camera Location
#65
zmays
opened
2 years ago
0
ADDR-2476 Modify README to reflect current status of projects
#64
kirstenpilla
closed
2 years ago
0
ADDR-2160 README add links to bug submission/forums
#63
kirstenpilla
closed
2 years ago
0
ADDR-1689 Add exclude source object option to variants project
#62
kirstenpilla
closed
3 years ago
2
I am not able to see any Play asset delivery API referenced , does this not require those API, How to download asset packs on demand kindly let me know.
#61
artideas
opened
3 years ago
0
Not able to see any Google play asset delivery API call , does this not require that
#60
artideas
opened
3 years ago
1
ADDR 2172/2256 Make PAD project compatible with all platforms
#59
kirstenpilla
closed
3 years ago
0
Play Asset Delivery example breaks when using ARCore package
#58
jmaliauka-gigxr
opened
3 years ago
1
Remove sync Addressables
#57
AndyMUnity
closed
3 years ago
0
PAD sample remove custom build processor
#56
kirstenpilla
closed
3 years ago
0
ADDR-2188 Custom build script IO errors when group contains multiple entries
#55
kirstenpilla
closed
3 years ago
0
Build error (bundle does not exist) when building Play Asset Delivery
#54
Adam-Weesner
opened
3 years ago
6
Official untested examples?
#53
noncom
opened
3 years ago
2
ADDR-1930 Google PAD Integration Sample
#52
kirstenpilla
closed
3 years ago
10
ENABLE_CACHING and how to disable caching is never explained.
#51
djee-ms
opened
3 years ago
2
ADDR 1903 & 1904 Fixed issue where copying asset fails when asset is in a folder
#50
kirstenpilla
closed
3 years ago
0
SyncAddressables can't support Use Existing Build mode
#49
dreamCirno
opened
3 years ago
1
SyncAddressables sample doesn't work 2019.4.17f1 with Addressibles 1.16.16
#48
twhittaker
opened
3 years ago
1
Addressable Example
#47
JoshuaKolodny
opened
4 years ago
0
Sample presents glitches in Android in "Use Existing Build" play mode script mode
#46
cgascons
opened
4 years ago
1
Unity 2019.4.10 Addressables 1.15.1 SyncAddressale Demo
#45
jonny91
closed
4 years ago
2
How to resume download
#44
Friend-0x41
opened
4 years ago
3
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