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### Current behavior
When I launch Phasmophobia the app ID shows default. But when I run other games (Gorilla Tag) it works perfectly fine. Please help I tried for 4 hours and have found nothing.
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So i made arduino controllers using arduino uno, connected all buttons, mpu 6050 flashed the code. I changed in true open vr sethings to arduino controllers. And nothing happens. I dont have any idea.…
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Hi all,
Unsure exactly who is maintaining this project now. I noticed one of the long standing issues is the tool doesn't update the attributes.xml file with the selected resolutions even when the…
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Hi.
My issue is that when i try to play beat saber my controllers apear, i can point on buttons but i can not press it. I try every button on both controllers, i go to settings in steamvr and try to…
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# Compatibility Report
- Name of the game with compatibility issues: Eleven: Table Tennis VR
- Steam AppID of the game: 488310
## System Information
- GPU: RTX 2070 SUPER
- Driver/LLVM version:…
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This ticket is to add full-body avatar support to Ubiq.
Following discussions, @JLPM22 has kindly agree to help implement some of the work undertaken at [UPC](https://www.cs.upc.edu/~npelechano/), …
sebjf updated
1 month ago
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Having issues getting OpenVR Input Emulator and Fallout 4 VR working.
OpenVR Input Emulator sees the controllers, lets me select different 3D models (which places them over top of the PS move model…
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### Describe the bug?
When using FlipVR controllers in Resonite the user's hands will stay at the users's playspace root and will not track position or rotation. Buttons and ~~hand poses~~ appear t…
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### Describe the bug?
I've recently started using my index controllers with my Quest Pro, and i've encountered some issues due to this.
What will happen is that I'll start up steam link, start my …
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Hi there,
I'm running into a bit of an odd issue on my Pico 4: I move using my left controller's stick. When I hit perfectly streight ahead, back, left or right my character comes to a complete st…