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This is an awesome looking tiny & fast WebGL sprite renderer!
Trying to figure out how to use the "customShader" parameter in `Rapid.renderSprite`, can not find this being used in the examples pro…
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## Request for Mozilla Position on an Emerging Web Specification
* Specification title: WebGL drawingBufferStorage
* Specification or proposal URL: https://github.com/KhronosGroup/WebGL/pull/3…
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Subject: Map is bugging out man
Description:
Sometimes I go to the map and nothing loads, and then nothing on the entire beta loads. Sometimes I refresh and it works.
Results:
I mean mainly when you …
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I've noticed that normal map is Y flipped when changing between WebGL and WebGPU renderers in [clustered lighting example](https://playcanvas.vercel.app/#/graphics/clustered-lighting).
![image](htt…
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This does not work in webgl for me.
FileNotFoundException: File not found at BetterStreamingAssets.ThrowFileNotFound (System.String path) [0x00000] in :0
Was it supposed to work in webgl?
A…
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* ideally there could be something like syphon/spout to share gpu textures with the webgl context
* how can a an ofPixels object be rendered on the web app?
* canvas/webgl content sharing with oF
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Just wondering why this code example (or the `GPGPU` class in general) has been removed from the current build:
https://github.com/thi-ng/umbrella/blob/161b4f8afaef0df742a8e2c7776993b828662589/exam…
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**Describe the bug**
Unity does not build a WebGL project while zenject is imported. The Android build works fine.
**To Reproduce**
Import Extenject, run the build for WebGL.
**Expected behavi…
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### 描述Bug
微信小游戏转换工具的导出路径设置为相对路劲时,构建能正常运行,但是会提示首包资源跳过优化,Build\webgl.data不存在
### 运行环境
```Text
minigame.202408200401/Assets导入/WebGL
```
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Hi, I am getting an error with the Unity client sample when I build for webGL. I copied the plugins folder from https://github.com/Cysharp/GrpcWebSocketBridge/tree/main/samples/GrpcSampleApp.Client.Un…