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If youve ever wondered 'shouldnt a library like this be using geometric algebra', but it seemed like quite a bit of work to get that up and running; that should hopefully no longer be an issue: https:…
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I'd like to create a Stream which produces "ticks" at even time intervals. My current solution can do this by blocking the the thread which is producing the ticks with sleep calls, but obviously it wo…
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I've got a somewhat-complex use case for p2, and I think I need the ability to step individual objects in the world to make it best work. I may be totally wrong, though, so let me describe why I think…
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This is a brain dump issue to give a sense of direction rather than a proper todo.
- Create lobby
- Start game when lobby is full or when host forces start
- Turn based tee off (suggested by Patrick)
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There sometimes appear to be errors in the amplitude and phase that begin at the boundary of segments in a `SegmentedWaveguide` when both sides of the transition are identical `HomogeneousWaveguide`s.…
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# Whitelist Request
- Name of the game to be whitelisted: System Shock 2
- Steam AppID of the game: https://steamdb.info/app/238210/
## System Information
- GPU: GTX 760
- Driver/LLVM version: …
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I know that Burst is promising cross-platform floating point determinism in the future, but that's not only a high bar to cross (it's a problem almost nobody has solved before), it also limits the usa…
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Dear All,
How is everything during COVID-19.
I wish you guys be good in health.
I have a question about how to get phase distribution.
I follow the example and use the following code:
```
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I still remember with affection the old community of Blitz3D, many nice people from whom I always learned something, so I'm trying to do something fun with BlitzMax NG, a 3d engine for windows x86, th…
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http://andrewrussell.net/2016/06/how-2-5d-sorting-works-in-river-city-ransom-underground/
![](http://andrewrussell.net/content/2016/06/Sort-Arrows.png)
https://www.youtube.com/playlist?list=PLgP…