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Hello,
first thanks for your effort and time dedicated on this great project.
I'm having a weird issue with Street Fighter 6 where the game is not able to maintain 60fps.
My PC is not high spec but…
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Hardware varies depending on model (Basic / Extended / Full), see details on the technical specification page.
**CPU**: Freescale™ i.MX 6SoloX w/ embedded ARM Cortex-A9 core and a Cortex-M4 Core
**G…
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### Describe the bug
Glitches show up in the bottom right hand corner when images are opened using darkroom with OpenCL no AMD GPU, just as reported in #15589 (which is why I'm skipping some detail…
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### Godot version
v4.1.2.stable; v4.2.beta2
### System information
Godot v4.2.beta2 - Windows 10.0.19045 - Vulkan (Forward+, Mobile) - GLES3 (Compatibility) - dedicated NVIDIA GeForce GTX 165…
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### Godot version
4.0 stable, 4.2.dev
### System information
Godot v4.2.dev (6da4ad166) - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3050 Laptop GPU (NVIDIA; 31.0.15.3699…
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```[tasklist]
### Tom Bombadil
- [ ] https://github.com/ITISFoundation/osparc-ops-environments/issues/632
- [ ] https://github.com/ITISFoundation/osparc-ops-environments/issues/645
- [ ] https://githu…
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**Describe the bug**
Using "-hwaccel d3d11va -hwaccel_output_format d3d11" on FFMPEG for hardware accelerated transcoding fails. But using "-hwaccel dxva2 -hwaccel_output_format dxva2_vld" works just…
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**Distribution (run `cat /etc/os-release`):**
```
NAME="Pop!_OS"
VERSION="22.04 LTS"
ID=pop
ID_LIKE="ubuntu debian"
PRETTY_NAME="Pop!_OS 22.04 LTS"
VERSION_ID="22.04"
HOME_URL="https://pop…
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### Godot version
4.0.beta7 - 4.0.beta14
### System information
Windows 8 x64, Radeon RX 5500 XT (8Gb), 16 Gb RAM
### Issue description
Editor UI is much slower then in 3.5. Best example is mouse…
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**Application Version**
Cura 4.0 from https://ultimaker.com/en/products/ultimaker-cura-software - the recently released version.
**Platform**
Windows 10 Pro
**Printer**
Cannot even add print…