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### Steps to reproduce
I've been having the issue since today.
1. Join a Telegram group.
2. Click on a user's name to open the `User Info` window.
3. Click on the user picture. Nothing happens.
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### Is your feature request related to a problem? Please describe.
Interdimensional travel has been a long-asked-for feature in this game. We're a long way yet from fully travelling to a whole diff…
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Hi, your dataset is great. I would like to use this dataset to do depth completion task. Maybe you can provide the lidar data by projecting the points to the 2D image. In other words, the sparse depth…
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Hi! I look through some discussions in the MiDaS repo's issue and summarize the steps to obtain absolute depth from the estimated dense inverse depth. Am I right?
Step 0: Run SfM to get some sparse…
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*Originally reduced from a production application using the `tower` crate - see @fasterthanlime's [reduced repro repo](https://github.com/fasterthanlime/rustc-superlinear-sadness) for more background …
eddyb updated
2 months ago
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```
See dEQP.functional.state_query.rbo.renderbuffer_component_size_depth
We must support 32-bit depth buffers for ES3, instead of forcing 24 bit depth
for every use case. Ideally we could map ES3 f…
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```
See dEQP.functional.state_query.rbo.renderbuffer_component_size_depth
We must support 32-bit depth buffers for ES3, instead of forcing 24 bit depth
for every use case. Ideally we could map ES3 f…
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When reading the normals.dmb file, I found that all its values are zero. Additionally, the depth map obtained is just a black image. Why is this happening?
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I am a beginner at MINOS.
In sim_config.py, in following line
observations': {'color': True, 'forces': False, 'audio': False, 'objects': False, 'depth': True, 'map': False},
if i turn the depth Tr…