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To be a serious contender as a fun game with replay value, we need different enemy types. At this stage, whether they spawn as part of some kind of scaling difficulty is irrelevant. We just need to ma…
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## ISSUE
Currently, vanilla RPGs in A3 don't have any sort of simulated backblast on firing, acting as more of an arcade-style weapon than a realistic simulation. The introduction of backblast would …
ghost updated
11 years ago
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I have some friends that are in the board game industry. I love this idea and I think it would be a fun project. It's a good way to help with the adoption of cryptocurrency. Message me back and maybe …
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### Feature description
When connected to a power source, the jet engine gets stronger and faster much like the rest of the thrusters in game
### Feature purpose
All the other thrusters have it so,…
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Right now ship fighting in this game is just 99% of other spaceship fighting game: dogfight airplane
I think this is totally wrong, you can for very small and agile ship use this gameplay and make …
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Please add your goals for today's session to the conversation below.
I will use these comments to add you to the class repository for collaboration.
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**Feature description**
Playable doom easter egg in people playground.
**Feature purpose**
It will bring some fun to the game and so on.
**Additional context**
I am so sorry for being braindead…
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**These are features I think would improve this shutdown timer to be of use for not only average users but a streamer/content creator as well...**
1. Hot-keys that can operate current and requested…
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I know it's ambious to add this feature to a small game like ours but you can make so many effects with it, like fun destruction.
I made destroyable walls, but destroying them is very boring.
If one …
ghost updated
8 years ago