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clang doesn't support ```-fstack-clash-protection```. because of this, packages such as godot fail to build with errors like ```clang-7: error: unknown argument: '-fstack-clash-protection```
seems …
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**Godot version:**
3.2.4 RC3
**OS/device including version:**
Windows 10, NVIDIA GTX 1070
**Issue description:**
Enabling transform snap leads to display of 2d character 1px above and…
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Hello,
im new to godot and trying to run my CI on github actions.
Can someone point me to an working example?
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**Godot version:**
master `886571e0fc`
**OS/device including version:**
irrelevant
**Issue description:**
When both setting for drawing tabs and spaces in editor are turned on when one wr…
iwek7 updated
3 years ago
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**Godot version:**
3.2.4 beta 6
**OS/device including version:**
Windows 10
GLES2
Nvidia GTX 1650 Super
**Issue description:**
I use a custom light shader on my billboarde…
ghost updated
3 years ago
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I'm probably missing something here...?
When running the Android Debug job on Gitlab-CI I get following error:
![image](https://user-images.githubusercontent.com/42484461/96119374-2d00d780-0eed-11…
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**Godot version:**
3.2.4 rc 16c7a3b1b
**OS/device including version:**
Mac OSX MacBook Pro 2015
**Issue description:**
InputEventMouseButton has small delay before event.pressed is r…
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**OS/device including version:**
Fedora 32
Mono 6.12.0.102
Emscripten 1.39.7 (nominal version supported by Mono 6.12.x)
**Issue description:**
Mono 6.12 has been released (currently 6.12.0.10…
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This PR https://github.com/godotengine/godot/pull/44802 introduced regression that hampered previous feature of editor, that could draw both spaces and tabs at the same time. It comes handy when one u…
iwek7 updated
3 years ago
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Hello, I'm currently working on a job to export a game engine project "Godot" to iOS, the job will export (working), and test in xcode (not working).
I've been researching a little and could do th…