-
### Describe your problem here.
i just exported my psych engine source mod to normal, but WHY DOESNT IT SEE THE GOD DAMN SONGS FOLDER?! it exists. simply exists. why doesnt it FUCKING RECOGNIZE IT?!
…
-
I got this error while compiling my game
- **Haxe version:** 4.3.3
- **Flixel version:** latest
- **OpenFL version:** latest
- **Lime version:** latest
- **Affected targets:** Windows
_____…
-
Haxe 4.3.1
Haxelib 3.3.0
openfl 9.2.1
lime 7.8.0
![image](https://github.com/openfl/lime/assets/113576910/85d5a027-4f73-4c63-9da2-83691a109480)
windows x64
-
# SourceRank 2.0
Below are my thoughts on the next big set of changes to "SourceRank", which is the metric that Libraries.io calculates for each project to produce a number that can be used for sor…
-
I tried to add `haxe.io.Bytes` implementation, but there's a problem that in a macro it also tries to use the overriden class and then complains about using `js.node.Buffer` in a macro context.
What …
-
I tried to put `zsh` or `oh-my-zsh` in the config file to exclude it from upgrade.
## What did you expect to happen?
Zsh not to be upgraded
## What actually happened?
Command failed with…
-
### Describe your problem here.
i was compiling the source code and this happend
![Captura](https://github.com/MobilePorting/FNF-PsychEngine-Mobile/assets/167785527/ad013958-2b0d-43fe-877b-4da8f5cde…
-
[weed]: (FILL THIS ISSUE THING OUT AS MUCH AS POSSIBLE)
[weed]: (OR ELSE YOUR ISSUE WILL BE LESS LIKELY TO BE SOLVED!)
[weed]: (DO NOT POST ABOUT ISSUES FROM OTHER FNF MOD ENGINES! I CANNOT AND P…
-
Hi, this looks great, can't wait to try monsoon for the next project! Only one thing, would it be possible to have a middleware interface like the `process` method you have in two of the bundled ones?…
-
### Describe your bug here.
game wont compile on linux
### Command Prompt/Terminal logs (if existing)
```bash
[ender@archlinux FNF-PsychEngine]$ haxelib run lime test linux
source/psychlua/HScript…