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Crest Ocean is so great, so we want to use it in all of our waters. But the problem is we have many lakes.
You said in the user guide that currently Crest is targeted towards large bodies of water.…
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**Describe the bug**
Sometimes underwater postprocess is enabled above water
**Screenshots / video**
![Screenshot](https://cdn.discordapp.com/attachments/690150941751902270/756146904047288360/u…
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i've got the sample scene to work but only when not using hdr, is it possible to have this work with hdr? it seems not send nay data to obs when using it.
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tested in
Unity 2019.4.2fa
and
Unity2019.4.3f1
To reproduce switch your Project with the TestCard scene to Api Compatibility Level .Net 4.x
switching to Api Compatibility Level .Net 4.x
…
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Virtual Reality SDK OpenVR failed to initialize.
[SteamVR] Initialization failed. VR may be disabled in player settings. Go to player settings in the editor and check the 'Virtual Reality Supported' …
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I am using python APIs to connect to LGSVL simulator. Usually, graphical display of simulator screen is not required during model training. Is there any way to run the simulator in the background with…
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We are using HDRP pipeline with MRTK (V 2.6.2) for one of our project . All the MRTK assets such as buttons will appear pink , and shaders are also not editable in the Inspector window.
Some of the…
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Hi,
Thaks for the nice demos. Very useful.
Would it be possible to add an custom pass who allows to have a clean rendering of
a video texture or incoming render texture stream (spout stream).
…
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Hello, I've tried installing this with package manager, and downloading/extracting the project, but am not able to add the included amplify shader node. I also do not see it when searching the project…
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**Describe the bug**
There have been reports that the screen will flicker black occasionally when the underwater effect is used.
**Screenshots / video**
TBC
**Versions**
Crest 4.5, HDRP 8.2 a…