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`LWJGL 3 is a fresh start and LWJGL 2 is its predecessor. LWJGL 2 has been used in the creation of dozens of games, including titles like [Minecraft](https://minecraft.net/) by Mojang and [Revenge of …
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A very minor issue, but when accessing https://github.com/jMonkeyEngine/jmonkeyengine/blob/master/LICENSE, github does not recognize the license type automatically.
If someone is bored to debug tha…
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I am on Fedora 37 ARM64 trying to both run the sample jme3 applications as well as creating a simple application of my own. When I try to run any of them I get this error:
```
Exception in thread …
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Editor color profile stuck to Dark Monkey. This is a regression. I use mostly Flatlaf Light all around. But try setting it now in current master. After restarting the IDE it is back to Dark Monkey...
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I use multithreading to load gltf models, when loaded, all model materials are messed up.
After I debug GltfLoader, I found out that there may be threading issue in the GltfLoader. The variable "d…
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Using the shape emitters (`EmitterMeshVertexShape` or `EmitterMeshFaceShape` with `worldSpace` = true), the particles are generated neither from the vertices nor from the faces of the 3d model, but in…
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```
assetManager.registerLocator(
"https://www.icyboxs.com/icyboxs/Lina.zip",
HttpZipLocator.class);
Node model = (Node)assetManager.loadModel("Stand.g…
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when trying to run using java 13 this error occurs:
```
INFO: Running on jMonkeyEngine 3.3-alpha5
* Branch: HEAD
* Git Hash: bb32b88
* Build Date: 2019-09-25
Exception in thread "jME3 Main" j…
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Taking one screenshot works but the second time it crashes the app with:
```
com.jme3.renderer.RendererException: Attempting to upload empty buffer (remaining = 0), that's an error
at com.jme3.r…