-
### System
* xuname: Void 5.11.22_1 i686 GenuineIntel uptodate rFF
* package: love-11.3_1
### Expected behavior
According to "Making a Game" on [love2d-wiki/Getting Started](https://love…
-
# This bug report was migrated from our old Bugzilla tracker.
These attachments are available in the static archive:
* [Copied error dump from XCode (physfs-error.txt, text/plain, 2017-04-19 17:27:…
-
`X connection to :0 broken (explicit kill or server shutdown).`
Arch Linux awesomewm
with xf86-video-intel and picom
-
**[Original report](https://bitbucket.org/MartinFelis/love-android-sdl2/issue/77) by Anonymous.**
----------------------------------------
Not sure if this is already possible. But it would be great…
-
Love 12; latest commit 4a1d01c
When calling `love.thread.newThread("thread.lua")` it will cause a deprecated message to show:
```
LOVE - Warning: Using deprecated function love.filesystem.newFile…
-
### Package description
a replayable arcade shooter with a focus on build theorycrafting
### Home page URL
https://github.com/a327ex/BYTEPATH
### Source code URL
https://github.com/a327ex/BYTEPAT…
-
maybe using psych engine or love2d ;)
-
https://love2d.org/wiki/Game_Distribution
## web (js) might be possible too
https://kalis.me/building-love2d-games-web-docker/
https://github.com/davidobot/love.js
-
I cannot use the love2d library due to file size limit of love.graphics.
I use the [Lua extention](https://github.com/sumneko/lua-language-server) with this config:
```json
{
"Lua.runtime.ve…
twoco updated
2 years ago
-
In the following situation the error message gives the wrong variable as being a table:
```lua
local a = {}
local b = 1
print(1 + (a or b))
-- attempt to perform arithmetic on local 'b' (a tabl…