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Just thought I'd give a status update as I feel ENT should be ready for a re-release as I've spent quite a bit of time fixing up all the known issues it had (like missing car mods for Benny's cars).
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So i tried the latest version of movfs4l.py and winevfs using the --run and --winevfs options thanks to one of [those issue](https://github.com/ajventer/ksp_stuff/pull/19) 's comment.
So far i trie…
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Currently, installing modpacks does not create profiles for them, so you cannot switch to a profile in order to start adding or removing mods from that modpack.
Modpacks such as [Fabulously Optimiz…
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Hi dev team,
I'm truly grateful for all of your hard work on this mod! I learned a lot about how most items in this game function from this mod. Thanks for that!
I just wanted to see if Steam De…
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I'm not sure when this broke (I haven't played in a while), but this is the error I'm getting in the log.
I notice that the nexus mods page is now _hidden_. This mod *made* Derail Valley. IMO not w…
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https://pastebin.com/fGwb5Fzz
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sorry for bothering.. For example this placing a stair. could be nice if the facing is automated.. since schematic data knows where it facing.. and the client also shows what it's facing and reason fo…
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https://www.youtube.com/watch?v=gXlXRRXcars
(The bugs I'm reporting, are from the latest version of b+)
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I tested the mod several times with different mods.
It seems to have a problem either way....something about a Ticking World
- https://paste.dimdev.org/mifanuwovu.mccrash
- https://paste.ee/p/5s…
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Issue description:
Using a RFTools Crafter to try to craft salis mundus from Thaumcraft, which uses 3 *different* types of vis crystal, doesn't work when you place more than 1 set of materials in th…