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> a base that connects each half of the project together would add significant cost, but would greatly positively impact the sturdiness of the build in the long run, and provide a space to keep the wi…
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Hi,
I was trying out neus method using the neus-colmap config to extract a good texture mesh but currently only a portion of the mesh is generated. I tried with changing various thresholds but stil…
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:+1: decent work. A few notes after checking out the code:
* Nice to see you successfully used OAuth login. OAuth is widely used and it's important to understand OAuth v1 and v2 properly.
* Good t…
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As discussed on Slack, it would be nice to be able to annotate methods with pre- and post-conditions.
```haxe
@:pre(x >= 3 && x < array.length + 3)
@:post(return != null)
static function getOffs…
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# Top level statements and functions
There are at least three somewhat conflicting scenarios around allowing statements and/or functions to be declared at the top level of program text.
First I…
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### Tested versions
4.2 Stable
### System information
WIndows 10 Godot Steam Version - Mobile Mode
### Issue description
In Godot 3x World Environment used to be simple on choosing what object …
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Hi team,
I need help.. I am working on RAP 610 scenario and facing issue while running the test class created for creation of Purchase requisition. I am getting following runtime error - Could you …
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- [x] The issue is present in the latest release.
- [x] I have searched the [issues](https://github.com/mui-org/material-ui/issues) of this repository and believe that this is not a duplicate…
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As some may have notices, runtime hacking tools had made a lot of progress in the recent years. When writing secure applications we want to avoid making potential hacker's life easier than absolutely …
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The "controller" document is a bit of a challenge to understand.
We should consider other names that better describe what it actually does.