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I noticed that the navmesh is sometimes not generated. Here is a screenshot:
I place red blocks on a green plane. In the screenshot above we see that the navmesh is constructed on top of the red bo…
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### Describe the project you are working on
Prototyping an RTS game in Godot 4.0
### Describe the problem or limitation you are having in your project
- Agents can exit the navigation mesh. Thi…
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# Issue Metrics
| Metric | Average | Median | 90th percentile |
| --- | --- | --- | ---: |
| Time to first response | 3 days, 7:02:18 | 15:01:18 | 9 days, 18:04:43 |
| Time to close | 2 days, 10:30:0…
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Hi Guns!How to convert an .obj file to .navmesh. Please help me!
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While Python is a powerful and versatile programming language, Unity offers many advantages specifically for game development. Here are 100 arguments on why one might choose Unity over Python for deve…
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### Godot version
3.5.1-stable
### System information
MacBookPro18,2 MacOS 12.6.1 M1 MAX
### Issue description
when I try to run ` --generate-mono-glue modules/mono/glue` it reports som…
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The bug is obvious, it is basically the same with elevators in undercity etc. NPC's/creatures are not really moved/blocked by gameobjects. When you have for instance creatures attacking you in the und…
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I think it would be most appropriate to incorporate the capability of the program [Open in Browser](https://github.com/Rob--W/open-in-browser) into metablocks as follows:
```
// @filetype text/xml…
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### Documentation
- [X] I have looked in [the documentation](https://splewis.github.io/get5) and cannot find a solution to my problem.
- [X] I have searched [existing issues](https://github.com/sp…
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**Your Godot version:**
Doc Version: Latest (4.0)
Editor Version: 4.0.2.stable
**Issue description:**
Using the provided script template for Actor as Node3D does not produce a working example.
…