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When using a cam controller with "free movement" checked, the lower your fps the faster the camera rotates, at 60 fps it seems to behave normally, but going towards 30 fps and it's twice as fast, lowe…
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I don't know the best way to explain this so please bear with me. I have two presets with different mouse settings (One preset with mouse controlling the right analog stick "Preset 1" and another pre…
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For the bots and players, can we keep a common movement script? Since we're not using forces directly for movement, affecting movement from external objects like walls will become difficult to manage …
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**Shouldn't** be a personal issue. The newest version without any fixes to the code causes your **Forward and Backwards keys to not work**. They work when binding, typing in chat etc. This also happen…
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I'm still using 0.4.0 because in 0.6.0 and 0.8.0 there is a weird head/neck movement when looking up/down that really breaks the immersion for me, is it possible to revert that back to the 0.4.0 way? …
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- Use randomization to generate multiple (5 maybe?) different bounce results
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Yes, I know they get called often and plugins should avoid using them, but there are cases where plugins will have to have a player movement hook.
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```
The default walking rate is higher than for a human controlled av,
and not controllable.
Be very nice to be able to control the rate.
```
Original issue reported on code.google.com by `anneo…
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```
Hi,
This is an amazing framework thanks!
I'm trying to move an .obj Object with the accelerometer throu the world. But
if the Object turns 180° around the Y axis for example, the movement aroun…