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### Describe the project you are working on
fps game inspired by half life 2.
### Describe the problem or limitation you are having in your project
I Needed an easy to use and performant rope simul…
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Godot: 4.0.alpha.custom_build.8243c7ab5
Voxel: 31a7ddbf838572e50415159a56720275f9523262
When I try to remove the noise texture from the voxel instancer in the attached project, Godot consumes 100%…
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Hi, I have started working on [spine](http://esotericsoftware.com/) [runtime library](https://github.com/EsotericSoftware/spine-runtimes) for D. And I have separated it into two repositories [spine-d]…
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This proposal is about adding built-in GLTF support in the browser.
At the W3C workshop on web games, Yasushi Ando conducted a breakout session discussing native support for GLTF in the browser. Hi…
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### Describe the project you are working on
This is a reference to either 2D or 3D projects. I'm raising this as it feels like a usability issue and can easily confuse users of Godot.
### Describe t…
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### Describe the project you are working on
A VR physics game similar to Bonelab, with a futuristic Aesthetic
### Describe the problem or limitation you are having in your project
Currently, there…
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# SciArt Lab Metaverse Branch
![sciartlabheadquarters](https://user-images.githubusercontent.com/1561288/34238462-b746dea2-e5cf-11e7-9358-e0018419f768.jpg)
> **IMPORTANT:** Do you want to become…
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I hoped this was a more general purpose voxel module but it seems geared towards terrain. I'd like to load a Magicavoxel file of a character and change its voxels during runtime, and I'm wondering if …
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# Part 02: Digital Twin Core Components
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## About Part 02 ([O'Reilly Book Link](https://learning.oreilly.com/library/view/programming-the-internet/9781492081401/part03.html))
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Part 0…
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How does a Quadrotor fly?
A journey from physics, mathematics, control systems and computer science towards a “Controllable Flying Object”
Corrado Santoro
ARSLAB - Autonomous and Robotic System…
mithi updated
3 years ago