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```
What steps will reproduce the problem?
1.Installing appropriate libraries and software
2.Running code that includes skeleton tracking
What is the expected output? What do you see instead?
I am ex…
-
```
What steps will reproduce the problem?
1.Installing appropriate libraries and software
2.Running code that includes skeleton tracking
What is the expected output? What do you see instead?
I am ex…
-
```
What steps will reproduce the problem?
1.Installing appropriate libraries and software
2.Running code that includes skeleton tracking
What is the expected output? What do you see instead?
I am ex…
-
```
What steps will reproduce the problem?
1.Installing appropriate libraries and software
2.Running code that includes skeleton tracking
What is the expected output? What do you see instead?
I am ex…
-
Skeletons are supposed to be trees (though we could give `skan` a loopy input image. I don't know what happens then yet, but that's stuff for a different issue).
It would be nice to have some functio…
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could you add the function of 3d skeleton or tell me the ways to add it into your project?
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### Link to the coursework
https://github.com/CodeYourFuture/Module-User-Focused-Data/tree/main/Wireframe
### Why are we doing this?
A wireframe is a simple line diagram representing the skel…
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It would be really cool to see animations for Luminous Nether, Iron's Spells and Spellbooks, Illager Invasion and Bygone Nether. There is a bunch of piglins, illagers and skeletons in these mods which…
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**Github username:** --
**Twitter username:** --
**Submission hash (on-chain):** 0xf742018bfbd540bf64c86535341145b736e3d29e50ae9c5b15fbaf309752629b
**Severity:** high
**Description:**
**Description*…
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Ticket #206582
Feature Type: feat_addition_ingame
Description: Hello!
There is a function called "skeleton_animation_mix" to control spine animations. However, what is missing for full control of…