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**Describe the bug**
Guns can get moved out of the hotbar into the player's inventory on rare occasions
**Where did the bug occur**
Hades' Dominion
**To Reproduce**
I accidentally pressed 3 w…
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This is not limited to CTLD. We have the problem also with CSAR, and the VEAF Mission Creation Tools.
We're working on a generic solution that can be used for all these frameworks.
**Until then, n…
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Similar to #83, we also want to access PWS slots by name. But we need the user PIN to read the slots (while we were able to read the OTP slots without authentication). So this leaves us with these o…
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It would be really useful if users could use the form in JetAppointments to book many slots, before heading to the checkout page.
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* Are you reporting a bug, or opening a feature request?
Feature request
* Please insert below the code you are checking with mypy.
```
class Base():
__slots__: List[str] = ['foo', 'bar…
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**Author: auria**
Deleting players would cause trouble to the new game slot system.
1) the unlock_manager relies on player IDs. deleting a player may change player IDs.
2) most especially, if you del…
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This block is imported with the "variadic reporter" library but seem to not working well.
If I use the inputs with the left or right arrows, it works well.
![any_original1](https://cloud.githubuserco…
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I would like to make sure I understand the Undercrawler CONCURRENT_REQUESTS setting and the number of Splash slots interaction. If I have 3 splash instances and each instance has a slot setting of 5, …
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Medieval Conquest has the ability to add cargo slots to professions, meaning it can turn colonists into transports. I think we should do the same, hence adding an early land transport. It makes early …
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In Docus 1, we had few of what we called "slot components";
These were dummy components shipped with Docus, that were used to facilitate user access to nested layout features by overwriting the compo…