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The 3D group is looking into repackaging the 3D models (GS models) in an easier way to access them. This leads to a number of exchanges that took place over e-mail that will now continue over GitHUB i…
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### Terrain3D version
v0.9.3-dev
### System information
Godot v4.2.2.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated Radeon RX 560 Series (Advanced Micro Devices, Inc.; 31.0.14001.45012…
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**Bug description**
The test runner gets stuck in the "Testing in playmode" phase. I have tried `ubuntu-latest` and `windows-2022` docker images.
CI configuration is almost the same as described…
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Experienced a crash and thought I'd share the crash info in case it helps.
For reference, I'm running on Mint Linux (essentially Ubuntu 18.04), with the 1.0.0.0 version, installed from the .deb.
…
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This applies to all versions of Diablo
The graphics "bug" has been part of the game since release. Although the game is based on 3d models, the creators have used unorthodox method that generates s…
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HLOD and LOD systems are now in Godot Engine.
Any approaches for 4.0 support.
Can provide coding assistance.
fire updated
10 months ago
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**What's your idea for a cool feature that would help you use OHM better.**
In order to make it easier to trace old maps, it'd be great if OHM's iD layer selector pointed at a list of historical x/…
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### Describe the bug
Creating a terrain from a height map, saving scene, then re-opening that scene later causes the editor to hang.
![image](https://github.com/Facepunch/sbox-issues/assets/111388…
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When applicable, please describe your setup:
- Terrain type: voxelLodTerrain
- Mesher:
- Generator:
- Stream:
- Scene structure:
- Plugin version (or where you got it): https://github.com/Zylan…
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### Tested versions
4.3.BETA3
### System information
WINDOWS 10
### Issue description
this plugin can use on godot4.3.beta2 with no error.and when I update my godot to 4.3.beta3.error o…