issues
search
wojtekpil
/
Godot-Octahedral-Impostors
Octahedral Impostors implementation for Godot Game Engine
MIT License
270
stars
30
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
An Implementation for Godot 4.1.2
#20
zhangjt93
opened
1 year ago
0
Waiting for Godot Engine 4
#19
fire
opened
3 years ago
25
Suggest moving demo out of main repo
#18
Arnklit
closed
3 years ago
1
Lighting seems to be broken
#17
boensaw
opened
4 years ago
0
Would be nice to have batch mode conversion
#16
slapin
opened
4 years ago
0
Fix shader versions table
#15
Awkor
closed
4 years ago
1
Make sure screenshots and atlases are of the same Image format
#14
Goutte
closed
4 years ago
2
Avoid polluting the global namespace
#13
wojtekpil
closed
3 years ago
1
Add a .gdignore to the screenshots folder
#12
aaronfranke
closed
4 years ago
1
Scene imposter of Alicia cause artifacting
#11
fire
closed
4 years ago
7
How to merge node tree?
#10
fire
closed
4 years ago
4
More User friendly Interface
#9
SIsilicon
closed
4 years ago
7
Demo scene is missing files
#8
MrMinimal
closed
4 years ago
1
Research on light field mesh based imposters
#7
fire
closed
4 years ago
1
Source code does not follow Godot Engine style guide
#6
fire
closed
4 years ago
1
Concept graph plugin
#5
fire
closed
3 years ago
9
Rewrote to export to packed scene
#4
fire
closed
4 years ago
7
Output is pixelated
#3
fire
closed
4 years ago
28
No instructions how to bake an asset to imposters
#2
fire
closed
4 years ago
1
Cannot open any of the demo projects.
#1
fire
closed
4 years ago
1