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- gui/gm-editor displays inconsistent information about split_x and split_y:
- split_x coord2d[17], while expanded the range is 0-15 of coord2d[17] (which has 17 entries)
- split_y coord2d[16],…
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## Describe the new functionality
When viewing on a mobile phone or tablet the whole page can be view without having to resize. It might save on having to have separate views or pages for multiple de…
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# user problem (motivation)
There are several related use cases that can perhaps be solved collectively.
## Customise listings in display views for collections/folder and collections portlet
comes f…
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Arches can use resource instance data for almost any purpose. Internally, the system settings are resource instance data. If a developer wanted to leverage the Arches Resource Model pattern to work wi…
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The collision shape generation process is too slow when map size is large enough. It might be better to be an option instead of default map collision implementation. So developers can pick the default…
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From poking around with a hex editor, the following is immediately apparent:
1. the first 8 characters are always ```GR-V1.03```
2. tile data starts immediately after the version field
3. the byte …
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**Godot version:** 3.2
**OS/device including version:** Linux Mint Tricia, Cinnamon desktop
This is important! Ubuntu, Unity desktop works fine.
Will test on Windows and Mint Mate later.
**I…
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### Godot version
v4.0.beta3.official [01ae26d31]
### System information
Debian GNU/Linux 11.5, Nvidia RTX 2070 Super (470.141.03)
### Issue description
I'm applying a scale and transla…
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like chi1 said [here](https://github.com/chaosk/teerace/issues#issue/1/comment/848435)
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Please consider:
1. Updating preview panel when selecting different images (not just while editing). i.e. clicking on an image will instantly display its preview, so the preview screen always corre…