-
```
possible offset issue into the image file? Might also affect rings & wands, but
does not affect tools, gems, monsters.
possible same issue affects map for Mines - walls are walls, not stone.
Sa…
-
The tile types file only has JSON and XML export options - it should be able to be exported in the same formats as the map file itself.
v1.0.0 OSX
-
### Godot version
v4.0.alpha14
### System information
Windows 11
### Issue description
The new terrain system doesn't seem to match 3x3 full bitmasks, only 3x3 minimal as shown in the image below…
-
```
possible offset issue into the image file? Might also affect rings & wands, but
does not affect tools, gems, monsters.
possible same issue affects map for Mines - walls are walls, not stone.
Sa…
-
```
possible offset issue into the image file? Might also affect rings & wands, but
does not affect tools, gems, monsters.
possible same issue affects map for Mines - walls are walls, not stone.
Sa…
-
```
possible offset issue into the image file? Might also affect rings & wands, but
does not affect tools, gems, monsters.
possible same issue affects map for Mines - walls are walls, not stone.
Sa…
-
obviously feel free to ignore following, maybe the proper answer is "just buy larger SSD"
Not sure how valuable and resource-consuming it would be, but I would be really happy if library covering e…
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Alpha Release One will be focusing on having the Shareware Demo episode fully playable, implementing all of its events with a few specific exceptions. These are (or should be, unless I missed some) th…
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https://imgur.com/a/DICMmyI
The idea is to port the tile properties from HEC #12 (and one of my own), and merge them with the existing tile properties like shown above (to conserve backwards compat…
-
```
possible offset issue into the image file? Might also affect rings & wands, but
does not affect tools, gems, monsters.
possible same issue affects map for Mines - walls are walls, not stone.
Sa…