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Hi,
Agora seems to be crashing unreal packaged builds on android when uploading them on any of the android stores. Be it Play store, Oculus store and in my case, the Pico store. All android relat…
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Is there any reason why you aren't building an ARM64 based image variant? With Apple Silicon and AWS Graviton, android developers are more likely to be developing on an ARM based toolchain.
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One thing that I find missing from ThreeJS that would be amazing to have would be screen space reflections.
Here are some references for the ambitious coder:
https://docs.unrealengine.com/latest/INT…
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Anyone tried modifying it for any UE4 game? Tried using the DL2 version that worked on other games (like Metro Exodus and Guardians) but no luck so far (tried on Deep Rock Galactic and Ready or Not). …
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I've been having issues with using the OpenDRIVE standalone feature on OpenDRIVE files that have been converted from OpenStreetMap files (using SUMO [netconvert](https://sumo.dlr.de/docs/NETCONVERT.ht…
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I'm trying to build CARLA (0.9.13) on Windows 10 following the guide, however, when I try to "make PythonAPI" I get the following errors, which result in /PythonAPI/carla/dist not being generated. I h…
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## Description
I am working on an Unreal Engine 4 OPC UA plugin. I successfully created anonymous connections and read & write supports. But I need encryption, too. So, if I enable UA_ENABLE_ENCRYPTI…
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### Have you read the Important information text above
- [X] Yes i did
### Current behavior
When stopping the container, it seems to get killed after the `stop_grace_period` (default 10s).
…
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Hello everybody.
I am writing here because I have problems using the "binvox2bt" tool. For context, I am trying to convert a map generated from AirSim, according to these instructions: [Voxel Grid …
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Hello!
I am using Ubuntu 20.04 to build carla0.9.14.
I have successfully installed UE4 and pass the "make PythonAPI"
However, when I am running "make launch", the UE sever successfully starts, bu…