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Velocity 3.3.0-SNAPSHOT (git-59567512-b346)
BungeePackFix_1.1.6-beta1
this is my config:
```
messages:
minimessage_support: false
ignored_pack:
enabled: true
message: "&6Skipped …
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@ocots @PierreMartinon @joseph-gergaud @j-l-s Some todo's suggestions:
- [x] add single sided inequalities (see also #67 as having a kwargs version of `constraint!` does help for this)
- [x] add rev…
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### Desired capability or behavior.
There are many calculations related purely to flight conditions that are vehicle-agnostic - currently these calculations are only added wherever needed (such as …
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### `/viaversion dump` Output
https://dump.viaversion.com/72b9f2b75e074b8904e433033c3faaca6a15ec60c5766b6cbe2de95eefdaad69
### Console Error
_No response_
### Bug Description
There seems to be an…
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While the memory management updates in v0.5.2 helped, the real problem is that spline objects are huge, and creating a spline across all of the temporal fluid velocity data (potentially many time poin…
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I needed a particle effect so finally got a chance to use the editor for real! Some notes on my experience:
* The preview (background) image goes over the statistics and particle view buttons: ![](…
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**Describe the bug**
60 FPS makes Scratch Projects, usually with velocity, go really quick.
**To Reproduce**
Play a project that uses a lot of velocity.
**Expected behaviour**
Act normal.
…
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Hello, may I ask why the angle range in the code is [-0.2, 0.2]? And how is the angular velocity calculated?
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This was closed, but it would be nice to expose it so people can do what they will with it. All the potential use cases are impossible to predict.
https://github.com/flutter/flutter/issues/26418
A…
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Bunny hopping should multiply speed by a bit when landing on a slanted surface while going downhill.
This is how I think it might work,
air time or velocity * Surfase degrees
I belive you als…