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## 🐛 Bug
I tried to use Mistral Small 7B Instruct v0.3 as draft model for Mistral Large 2407. When not served using "--mode server", the model(s) never respond. I think that's because only CPU is u…
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## Description
RenderDoc has this nice essential feature of **Picking** a pixel from a **RenderTarget** and either displaying it's **History** or **Debuging** the **Pixel Shader** that wrote the va…
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net6.0-windows:
https://user-images.githubusercontent.com/17793881/205241391-f77ead46-a311-4700-881a-ae8d5675bef4.mp4
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Why is `gl_SubgroupSize` not a constant?
Per Vulkan spec it is PhysicalDevice property, so it feels it could be a built-in constant.
Currently it seems to be listed under built-in variables.
I am…
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Hi,
I'm writing hardware decoding code for FFmpeg ([code](https://github.com/cyanreg/FFmpeg/tree/vulkan_decode)), and in the process I've found some issues with the extensions.
The first one is si…
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### Tested versions
- Reproducible in Godot 4.2.1 stable
### System information
Godot v4.2.1.stable - macOS 13.6.2 - Vulkan (Forward+) - integrated Apple M1 Max - Apple M1 Max (10 Threads)
### Iss…
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currently I'm only able to launch games via running the entire steam in gamescope, then opening a game inside this.
When setting the launch parameters to:
`INTEL_DEBUG=norbc gamescope -w 1280 -W 3…
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## Bevy version
main on fd32c6f0ec2
## What you did
I tried to import a glTF file derived from blender's [Snow](https://studio.blender.org/characters/snow/v2/).
## What went wrong
Bevy …
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When I try running the Tracktor using a file modified from `configs/mot/tracktor/tracktor_faster-rcnn_r50_fpn_4e_mot17-private-half.py` by changing weights and `num_class` and run using a copy of `dem…
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**Describe the motivation for the feature request**
With Linux on M1/M2 now progressing to the point of having good support via the ASAHI Linux project [Asahi blog-M2 and M1 ultra support](https://as…