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**System and IINA version:**
- macOS 12.5.1
- IINA 1.3.0
**Expected behavior:**
When the preference `Resume last playback position` is enabled IINA remembers where playback stopped and…
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Hi I'm trying to use Amber to run spirv compute shaders but I am running into compilation errors.
```
#!amber
SHADER compute shader SPIRV-ASM TARGET_ENV spv1.3
OpCapability Shader
OpMemoryModel…
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I expect WGSL will evolve over time to incorporate new functionality.
We should make a plan to accommodate that growth.
For example:
* Account for potential conflict between keywords introduc…
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Consider the following snippet of GLSL:
```GLSL
void myFunction(inout int x, inout int y) {
x = 17;
}
...
int a = 2;
int b = 3;
myFunction(a, b);
```
I believe GLSL allows compilers …
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DX11 also supports compute shaders and has much wider GPU compatibility, plus on a lot of GPUs is faster than any other graphics API (due to lazy implementations, some companies were too lazy to even …
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# 1. Introduction
In this issue we propose an extension to enable FP16, the 16-bit floating point types, to be allowed in WGSL for proposed usages. To keep the issue in a reasonable length, detaile…
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### Steps to reproduce
Go to https://get.webgl.org/
or
https://webglsamples.org/
### Expected behaviour
I should see graphics content which I am able to see on all chromium browsers: Chrome, Ope…
ghost updated
2 years ago
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**Description**
Under certain scenarios, we may see a hang in `ioctl`.
**Repro steps**
Unknown.
**Expected vs observed behavior**
No hangs.
**Extra materials**
Looks like this is describe…
kvark updated
2 years ago
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Previously, we discussed how to prevent the use of uninitialized resources. The main postulate of that discussion was: if it takes as much effort to identify uninitialized resources as to zero them ou…
kvark updated
2 years ago
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**Description**
I clone the repo and try to run [examples](https://github.com/gfx-rs/wgpu/tree/1fb77c6/wgpu/examples) `cube` , `hello-triangle`, and others with `WGPU_BACKEND=gl` env. All examples pa…
Fenex updated
2 years ago