-
**Description:**
Every time an animation loops the excess time is ignored. This leads to "time leakage" which can accumulate over time or cause issues when high delta times occur for a given tick. Th…
mrxz updated
8 months ago
-
**Is your feature request related to a problem? Please describe.**
The best illustration of the problem is if you want to do the following:
1. create an XRProjectionLayer with some 3D environment…
-
Currently no api found for setting camera resolution in AR session.
-
Please add it to examples/experimental.
-
Hi there,
I'm using this repository and making a few improvements and adaptations for my needs. As videojs-xr saved a lot of time and work for me, I will open little PRs with my changes when all of…
-
In the example [materials / envmaps / hdr](http://threejs.org/examples/webgl_materials_envmaps_hdr.html), a cubemap is textured using six `.hdr` files, using [`HDRCubeTextureLoader`](http://threejs.or…
leewz updated
2 months ago
-
i just tried to check geopose demo on my mobile on chrome browser and i am seeing a strange output, it keeps flickering and the video feed of camera quality is also blurr. how can improve it? please c…
-
## Describe the feature
C# can pretty easily build to WASM, and StereoKit's native side can currently build to WASM as well (simulator only for now). Building StereoKit projects with C# WASM at this …
-
When grabbing an object with the raycaster the object only moves positionally. It would be nice if there was an option to update its rotation also, based on the raycaster's direction.
-
Need a button to hide the editor.