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just as the title says. I'm not a developer, so can't say if it's even possible. but having this feature would be a game changer. have a good day!
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![image](https://github.com/HimmelKreis4865/JavaGen/assets/75723466/05c4ef60-f4b7-4736-b7cb-4e8faf6b136a)
why /locate rande distance so small? ~134 blocks
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I'm experiencing a crash when using Slayer's Beasts in combination with Biomes We've Gone. The crash report indicates a "Feature order cycle found," which seems to be related to biome generation conf…
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### Check for existing issues
- [X] Completed
### Describe the bug / provide steps to reproduce it
I have the Biome extension installed and have these settings:
```json
"languages": {
"T…
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### Environment information
```block
CLI:
Version: 1.8.3
Color support: true
Platform:
CPU Architecture: aarch64
OS: …
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This will add all biomes existing in The Lord of The Rings, along with features and blocks required for the biomes.
This will include forest, clearing, and marsh biomes, with forest being the most tr…
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### Is your feature request related to a problem?
This feature is unrelated to any problem but represents a significant performance improvement for the build step since Biome linter is much faster th…
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### Clear and concise description of the problem
Use biome instead of eslint
### Suggested solution
- [ ] Use biome instead of eslint
### Alternative
_No response_
### Additional con…
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Add support for describing a biome, which is a small region of the domain that has its own distribution of objects. Objects within a biome should stay within that biome (i.e. when regenerating after b…
andnp updated
9 months ago
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### Event Name
Teleporting Hijinks
### Rarity Tier
Common
### Rarity Tier - Other. Please Specify
_No response_
### Waves
10-180 (Only on waves (??1, ??2 and ??3). [Calculation: W…