-
to do after update the biped template: https://github.com/mgear-dev/shifter/issues/78
using skeletonEmbed to emulate Maya's quick rig tool
https://help.autodesk.com/cloudhelp/2018/ENU/Maya-Tech-Do…
-
At this stage, the hde library depends on YARP just for the terminal logging tool. We could then remove this dependency by moving to an independent tool (e.g. `spdlog` as in https://github.com/dic-iit…
-
Hi,
There seems to be an issue with some of the recent update to the l3 stack that's causing the "feet_pose_generator" node to crash when running the "Simple Quadrupedal Robot Example"
This is …
-
So I am working on a retargeting system to import seamlessly (hopefully) animation, so that if your mech is standard biped you can go with a prebuilt anim regardless on how you placed your joins.
C…
-
v0.8s2
The twin heart mutation requires "Tauric or Unicorn race". The Alicorn race (an evolution from unicorn that adds wings and stats) is not recognized as valid there even though they are Tauric…
-
Gungame has an issue where elites can't throw grenades but spartans can. In order to replicate this issue you have to play gungame as an elite and reach 16 kills to get grenades. Elites won't be able …
-
These metadata might quite easily forgotten to be updated time-to-time. Should we uniformly remove these metadata repo-wide?
Please see https://github.com/dic-iit/bipedal-locomotion-framework/pull/…
-
I'm using neat-python inside of the program Houdini. I am trying to train biped movements. The program runs great until at a random generation usually between 4 and 100 where the the organisms stop re…
-
Hi there, I originally posted back in December and Will Son helped me get up and running.
Here: [https://github.com/ROBOTIS-GIT/ROBOTIS-OP3/issues/105](url)
I have built my own biped but have a Rasp…
-
I tried searching for "Auto-rigging 3D Bipedal Characters in Arbitrarily Poses" but I'm getting zero results, where can I find your paper?