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Distro: Arch Linux
GPU: Nvidia GTX 660
There weren't any logfiles in $HOME so I could only post the output from the terminal
Output from terminal:
GameAction [AppID 67370, ActionID 1] : Laun…
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### Quick summary
I encountered a graphical issue while playing The Darkness
### Details
This game suffers from z-fighting on the mirror in Mission 3 Cemetery.
Rpcs3
![NPUB90032_screensho…
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```
[The following is a template to help you fill out a more informative
report]
Note:
Many games do not run yet, or have known problems. Please do not report
those games without giving any more info…
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Similar to the existing wod alias, but without the failure syntax or variable target number. It should default to 10's exploding but allow them to be changed, including no explosions at all.
Exampl…
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The caves don't all have the same way of handling dark light.
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When edit constants/map_data_constant.asm:
; map palettes (wEnvironment)
const_def
const PALETTE_AUTO
const PALETTE_DAY
const PALETTE_NITE
const PALETTE_MORN
- const PALETTE_DARK
+ …
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So i tried to add a Dialog element to my vue component :
```
Default
Some text here
Cancel
Confirm
const emit = defineEmits(["cancle", "confirm"])…
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See title
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### Описание
Заметка: 10 долларов бонуса тому кто сможет решить эту проблему не прибегая к использованию `in view()` проверки, потому-что когда-то это работало а значит есть более глубокая проблема.
…
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1. Sleep Particles
- If User is AFK, give him particles (custom with zzzz) over his head
- Afk Title for User and darkness
2. Messages
- Use the new info/error/warn things from https://github.co…