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So I've been using the toolkit for a while now for my personal education in graphics programming and one thing that's always annoyed me is how jittery the mouse movement is when you increase the sensi…
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DirectXTex returns ScratchImage that I can get properties of the image like size, width, etc. The functions in DirectXTK do not. I was really hoping when I saw these functions in DirectXTK that they…
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game crashes when I use accented characters (à, è, é, ì, ò, ù) with Strings.DisplayString or Node functions.
If I enter accented characters in TombIDE the file cannot be saved.
The log file contai…
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For **NuGet**, add an alternative library built with `/p:SpectreMitigation=Spectre` for Desktop (not supported by UWP).
For **vcpkg**, add a ``spectre`` feature that sets a CMake build option ``ENA…
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Im setting up the mouse input for the menu
`
bool StartScreen::isTextClicked()
{
auto state = m_mouse->Get().GetState();
RECT rect(state.x, state.y, m_fontPos.x, m_fontPos.y);
…
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For example, it is useful for an OpenXR API Layer to be able to operate seamlessly with games that use either D3D11 or D3D12, which in turn makes it useful to be able to use both the Direct3D 11 and D…
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## Problem
Gamepad class stops working after specific sequence of events.
Moreover it can cause crash on calling it's destructor. Now hold on... after application is restarted gamepad still does no…
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### Xmake Version
2.6.9
### Operating System Version and Architecture
Windows 10 Education 20H2
### Describe Bug
Using Xmake to build an open source project [here ](https://github.com/tiltedphoqu…
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I spent three days fixing the code making Player.h and Enemy.h accessible by rewriting this
` Player^ m_player;
City^ world;
std::vec…
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While compiling or building the sourcecode on a server (no dedicated GPU present, a 40c/100G proxmox windows server vm) xmake sadly fails to install directxtk. Is there anything that can be done about…