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This is something I wanted to propose to SDL sooner or later, but with the recent drag and drop related prs that are being made (https://github.com/libsdl-org/SDL/pull/10447, https://github.com/libsdl…
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Now that the new history comes into shape what about adding some virtual drop (as in drag-and-drop) targets.
![IMG_20220403_201950](https://user-images.githubusercontent.com/469983/161442851-c1d06a…
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Hi,
I have a pico clone board (the purple ones) that I can flash with the official picoprobe firmware without any problem. I want to try yapicoprobe (mainly to have RTT).
Using the latest re…
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Currently, we build two wheel variants: `xgboost-cpu` (which excludes GPU code) and `xgboost` (where the GPU code targets CUDA 12.4). In #10729, `xgboost` is found to conflict with another package us…
hcho3 updated
1 month ago
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There is mismatch of supported iOS/tvOS version with Swift language version.
https://github.com/open-telemetry/opentelemetry-swift/blob/main/Package%40swift-5.9.swift#L6-L13
As per Apple, Swift …
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Hi All,
What targets you use with `ecx` or `hotmem`? What game Frameworks?
Please share! I plan reduce supported targets implementations and tests.
For example maybe it's time to drop `swf` target.…
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The simplest implementation could be just to add move handle to the inline toolbar and drop targets to before and after elements in CCs.
Should work exactly as it does in the tree. The smooth scrolli…
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Hi all,
I am unsure if this is the right place for this sort of issue and apologize if it isn't. I would also like to stress that I fully understand this issue is not currently actionable, but I want…
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Using nested draggables,
I want to build 'fomebuilder'
And I used 3 layers.
( DragDropContent > Draggable > Droppable > Draggable ) When 'drag and drop',
Some 'draggable targets' cannot be 'drag…
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_When making an application with drag and drop features, I want all the drop target components to be highlighted visually out-of-the-box when a valid drag-over happens, because I don't know how to do …
pleku updated
4 years ago