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An Enemy object needs to exist. You should be able to set:
- speed
- row (int)
- type (probably use an int or string)
It should also keep track of the following:
- x coordinate
- y coordinate
And th…
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### Movement
- Ground: Regular movement, blocked by structures, water etc.
- Jumping: Can skip barriers N cells wide. Could potentially cause some weapons (e.g. rockets) to miss (by being invulnerable…
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In Midnight Masks I played Lita Chantler in my second ally slot(with Charisma). Her +1 combat stat was added to my combat rolls, but her +1 damage trigger ability never triggered after successful comb…
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add combat system
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As a user I want the enemies to get harder to beat & more instances occur as levels increase.
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As a SpyDuh member
I want to keep track of my enemies
So that I know who to watch out for
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A few things that'd make this more realistic Imo:
-Running away from monsters
-Idle behavior when a player isnt around
-Using items (flashlights turning on, shovels/zap guns/stuns/etc when enemy…
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### Description
Have each enemy structure keep track of whether or not it has been queued for capture by a given player so that that player's units do not attack it.
### Why?
The Capture mechanic …
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Deploy shadow 2 portals (must be in lower light level), allowing passage in both directions within 50 blocks.
- Cast Time:
- Mana:
- Duration:
- Acquisition:
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### Please check if a similar issue has already been reported.
- [X] I checked this type of issue has never been reported.
### Please check you're using proper versions.
- [X] I checked all of them…