-
Are the developers going to add the possibility of equipment to the inventory? This equipment could affect the character's armor and the weight carried. It would be nice to add a weight function for t…
-
Such a reaction will allow, for example, to turn off RTV equipment if it operates on standby for, for example, 40 seconds. Such equipment can consume several dozen WATT.
-
This build adds a player equipment loadout system.
Place helmet and backpack module into their respective slots to gain some perks.
Module would give access to various perks:
- Helmet would give …
-
![2024032723073500](https://github.com/turtle-insect/UnicornOverlord/assets/2409519/fee5e76a-4ed9-4f68-a1e1-62609a1f8fe7)
I tried adding/appending items to my game. The display is wrong (see image)…
Inggo updated
6 months ago
-
Equipment (beyond initial equipment) does not seem to sync.
-
# High priority requirement
Change from user adding recipe by template into user can add recipe.
-
This tab right here.
![image](https://github.com/user-attachments/assets/099e2c5e-fe6d-419f-a837-af60ec157869)
-
Currently, trap loans only record things you have loaned, but not things you have. It would make sense to link trap loans to a stock item so that you know what you have for loaning.
-
## Equipment
I'd like to change the purview of the Equipment page to become an additional resource rather than an accessory for Events. I'd like it to be able to feed information to the website as …
-