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Feature TS Notes: None
Feature Status:
Known Problems: Confusing to some users and allows firing orders that do not exist
Priority: Low
Suggested Fix:
Related Tickets:
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### Environment
megamek.MegaMek.initializeLogging(MegaMek.java:146) - Starting MegaMek v0.50.0-SNAPSHOT
Build Date: 2024-08-14T01:19:23.017778387
Today: 2024-08-19
Origin Project: MekH…
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After updating scanner sdk to latest one **2.6.22.0** dcssdkEventScannerAppeared stopped firing.
device connection mode is. : `DCSSDK_OPMODE_SNAPI`
When you factory reset device and then try t…
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My assumption would be that the `beforeClose` event on the `TourProvider` would fire on mousedown on the close button. I'm seeing this event fire on mount if I call setIsOpen. Any know issues here? Am…
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after firing a shot from both sniper they just stop working for some reason. dont know whats happening. this is happning in a server btw.
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A while after connecting the controller Axis 5 or 4 (which are R2 and L2 on my controller) keep firing for no reason. disconnecting and connecting the controller back fixes it temporarily but after a …
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### What happened?
An alert was created that we expected to fire but did not.
The Alert looked like this
Query A: Prometheus Query executing correctly
Query B: Prometheus Query resulting in no …
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### Description
Datepicker focus and unfocus event are not firing on android,
but they do on windows machine.
### Steps to Reproduce
Create default maui app
add datepicker
add focus/unfocus even…
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Weapons fire too slowly, less than half the rate of the original game. The slower rate of fire makes the game needlessly difficult. I could get through the demo as a kid, but in this remake, the slo…
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For now I am implementing a basic firing system for the player.
I would like to have configurable player and enemy firing systems. This would allow the player to receive weapon upgrades that allow h…