-
```
Design Simple Engine Framework to accomplish:
* Scene Graph management
* Game State Management
* Input mapping
* State specific Scene Drawing
* Places for game state specific Logic
* Menu N…
-
I wish doxygen documents is hosted online somewhere, it's kinda annoying just to clone and make my own copy to read documentations.
Anyway, this framework really helps me to make my own game engine.…
-
-
How do i figure out what type an asset is?
```
import unreal_engine as ue
myasset = ue.get_asset('/Game/Framework/Hands/Model/HandAnimBP')
```
I only found the `is_a` method, but when doing `…
-
there is a 2D graphic engine there, and some other opengl stuff.
that should be a separated category like 'fast drawing and game development'
-
# Project List
## November
- [ ] Programming Language
- [ ] Shell
- [ ] Git
- [ ] Operating System
- [ ] Command-Line Tool
## December
- [ ] Front-end Framework /Library
- [ ] Database
- […
-
```
What steps will reproduce the problem?
1. VCredist already installed, added xnafar & PhysX
2.
3.
What is the expected output? What do you see instead?
Seems to launch OK, then crashed out with a…
-
My game continually crashes after a few turns, usually around turn 4 but sometimes at turn 6. Here is the error I get every time:
Comparison method violates its general contract!
java.lang.Illegal…
-
```
What steps will reproduce the problem?
1. VCredist already installed, added xnafar & PhysX
2.
3.
What is the expected output? What do you see instead?
Seems to launch OK, then crashed out with a…
-
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