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Rick,
Wondering if this is possible with fTelnet? If I am using a session with 132x52 and then load up a door game which will not fill the entire area, could I clear the screen and then send the AN…
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I've had this issue for a long time, and is very annoying for me since I always play on my own Linux hosted server. I've been dealing with this for about 2 years (I had a server then, didn't for about…
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### Version Number and Operating System(s):
### Expected behavior:
I set up the cube example with the Master Server / NAT punchthrough server running in AWS. I can successfully host a game throu…
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This assumes that the server is set up and that the game has been refactored such that multiplayer is possible (no longer assumes the game is Player vs. AI). This issue relates to how each user's clie…
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Original issue (by me):
A potential idea could be to host a "lobby" and do simple file synchronization between the lobby on a single map. Changes would be queued with timestamps, conflicts (same obje…
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Hosting options overlay will need to be designed, with options like
- number of rounds
- max players
- etc :P
Then once option are chosen and 'start_game' button is pressed server should be started …
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When hosting my own dedicated server, I would love to have the ability to connect with a client as a spectator to a (running) game on my dedicated server. Is this possible?
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### What happened?
When hosting dedicated servers, the game doesn't broadcast to LAN.
This might not seem that important, but to people with modems that don't support loop-back, they can not play o…
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When using invites through discord and steam the menu appears and takes the mouse/keyboard focus away causing an inability to choose an option or to move/act in-game. When doing this in a local hostin…