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How are we going to light up individual zones?
* research how this is done for terrain in modern games
What lighting effects/shadow types?
adeeg updated
4 years ago
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Why is an SSAO pass helpful?
* Screen Space Ambient Occlusion (SSAO) It is a "cheap" easy way to provide soft lighting to scenes. It is a quick way for basic a-frame scenes to look closer to a ray tr…
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### The idea
Linux users with Chroma devices depend on https://polychromatic.app/
Polychromatic is a frontend for OpenRazer that enables Razer devices to control lighting effects and more on GNU/L…
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Volumes that affect either a global or local environment for things such as ambient lighting, color grading and screen space effects.
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-All levels added to unity
-With audio/visual effects
-with puzzles
-with props
-with lighting
6h
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I think it would be really nice if each map layer could have own blend mode, which is configurable.
This would allow to create some interesting effects, light primitive lighting, but certainly, not ju…
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Since you'll be spending most time within the engine, I need the low down on the lighting and the various effects one can implement inside Unreal Engine. Such as what works well, what doesn't, what op…
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A major design principle of Material Design is [Light and Shadow](https://www.google.com/design/spec/what-is-material/environment.html#environment-3d-world). Currently MaterialSkin does not implement …
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### Description of Issue
The shadowing/lighting makes weird effects with black lines around all the world.
### Steps to Reproduce
1. Using optifine with the shaders
### Images:
![bug sildurs]…
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I might need some help troubleshooting this, and it's very sporadic, but occasionally I'll launch a game or something and notice that there are pauses / frame drops every 3 seconds or so... I usually …