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### Intent
DXT is a lossy compression algorithm, but I want the pipeline to process to a losslessly compressed texture, like QOA, which decompresses faster than PNG.
### Motivation
i hate lossily c…
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**Description:**
- A-Frame Version: 0.8.2
- Platform / Device: all
- Reproducible Code Snippet or URL: https://cdn.aframe.io/fonts/Roboto-msdf.png
I noticed that the PNG file for the Roboto fo…
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We need a list of breaking changes since sssom release 0.3.31, to communicate this with stakeholders before the 0.4 release.
@cthoyt my assumption is you dont want to do this, right?
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We can swop out our direct OpenGL calls with [bgfx](https://github.com/bkaradzic/bgfx) calls which supports all of the backend types (OpenGL, Vulkan, Metal, etc). This will improve the Renderer perfo…
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### Tested versions
- Reproducible in: 4.2.2.stable
- Reproducible in: 4.3.stable
### System information
Godot v4.2.2.stable (15073afe3) - Linux Mint 22 (Wilma) - X11 - GLES3 (Compatibility) - NVI…
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hello, i am experiencing an issue while trying to use nemesis on skse, i was previously experiencing an fnis error when this popped up
`Checking engine version
Engine is up to date
Version Code: …
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This is a far-roadmap feature, as implementing it comes with a lot of other considerations, but we should have an issue to track it.
It's frequently requested on the forums - [01](https://communit…
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When using a text component to render text with the default typeface/font, the う (u) character is rendered improperly.
Steps to replicate:
1. With Neos open, create a new world
2. Using a develop…
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## Overview
When I write SSSOM to TSV, I'd like it to only include entries in `curie_map` where the prefixes are actually used in 1 or more places in the mapping set. However, extra entries are appea…
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