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### Environment
https://www.dxx-rebirth.com/download/dxx/rebirth/dxx-rebirth_20200729-win.zip
#### Operating System Environment
* Microsoft Windows
* [ ] Microsoft Windows XP
* [ ] Mi…
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[Project Proposal Slide 1.pptx](https://github.com/user-attachments/files/17320459/Project.Proposal.Slide.1.pptx)
GITHUB LINK: https://github.com/shafiq9018/PlatformerTutorial
Platform Pirate Ga…
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**Describe the problem or limitation you are having in your project:**
Godot currently only supports fixed timestep. While this is my preferred method, in most cases it requires the use of fixed time…
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Think chess. Like what is the backend services/functions you would need to implement a multiplayer chess game, where one player makes a move and pass it on to another player through some kind of servi…
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**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Happens during Random points while playing the game in multiplayer- …
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```
What steps will reproduce the problem?
-1.Start game (single or multiplayer)
What is the expected output? What do you see instead?
-1. Game will be started.
-2. I see an ERROR.
What version …
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Call of Pripyat engine which we are using wasn't changed too much since Clear Sky.
We can launch it! Lets do this!
Status:
- [x] Alpha (many bugs, crashes, you can't finish the game)
- [x] Bet…
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This issue tracks the progress of porting the Godot demo projects to Godot 4.0. This list is in alphabetical order by folder path.
* ✅ and a checked box means that the demo is fully ported and work…
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Recent builds (January 2019) can't load any map, "waiting for other players" goes forever:
![obraz](https://user-images.githubusercontent.com/3579486/53773379-7b18c100-3eea-11e9-95af-9e5447822858.png…
PaweX updated
5 years ago
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My multiplayer game engine has two Lua-states, one handles serverside logic, the other everything clientside.
If a listen server or single-player game is started, both states are running in parallel.…