-
Hello,
I create a window and close it with:
```
myWindow->dispose();
myWindow= NULL;
sdlGUIManager->relayout();
```
If I do this within 5 …
-
### Description
When clicking links in the documentation I end up at source code in the old repo (https://github.com/wjakob/nanogui).
This is no big deal but a bit confusing for newcomers. If the …
-
-
The password field is plain visible text, not a problem if I'm all alone but that's not always the case :)
-
Has anyone experience performance issues with this library? Is there a non-debug or something that improves the rendering speed? One of my CPU threads is always dedicated to the application, almost 10…
-
It's quite useful to be able to measure distances quickly. The basic idea would be to allow two or more points to be selected as a set of points of interest, and draw lines between these with some gr…
-
Currently the dialogs are designed using fixed pixels. A layout manager would allow much easier dialog definitions and also add flexibility to the dialogs (e.g. resizing, larger fonts etc.).
If we …
-
| | |
| --- | --- |
| Bugzilla Link | [39851](https://llvm.org/bz39851) |
| Version | 7.0 |
| OS | Linux |
| Attachments | [Crash reproducer run script](https://user-images.githubusercontent.com/609…
-
Hello,
I create a window and close it with:
```
myWindow->dispose();
myWindow= NULL;
sdlGUIManager->relayout();
```
If I do this within 5 Sec…
-
Suggest a couple of utility functions which would add control to a movable UI window rendered with OpenGL.
`addUISliderControl(name_of_env_var, min_range, max_range)`: This should create a slider e…