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The [OpenStreetMap wiki page for 3D buildings](http://wiki.openstreetmap.org/wiki/Simple_3D_Buildings) has a section for example cities, each of which has a link to a 3D viewer. ViziCities should be a…
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**Title: *GameEnvironment*
- Initializes the game environment with an empty map, no players, no items, and no shrinking zone.
- Creates a large open-world map with diverse terrain.
- Spawns items ra…
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Updating base class ->CA_Magazine, by ca\communityconfigurationproject_e\gameplay_actualmodelsofweaponmagazinesvisibleontheground\config.bin/CfgMagazines/10Rnd_127x99_m107/
Warning: no type entry insi…
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Follow-up on https://github.com/maputnik/editor/issues/395#issuecomment-428962491:
Currently, if map breaks on font 404, there is no notification for the user, neither in the browser console nor in…
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Been trying to get the add_cesium function to work but have come across a few obstacles.
First, I was not able to get the example running and figured out an alternate method of calling the tile da…
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This issue is for potential discussion of bindings to the GDAL/OGR Vector API. A draft vector interface is described at:
https://usdaforestservice.github.io/gdalraster/articles/gdalvector-draft.html
…
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- when you click on a "budynek E-1, pok 21" it should open a map with E-1 active
- it may need small changes on backend
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If the player places a tent in the mountains, the name of the building is Tent, and the door is Tent Entrance. This matches Linus's tent exactly, meaning that it creates an overlapping case. I believe…
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# Bug
## Expected Behavior
Buildings should not disappear based on the margin chosen
## Actual Behavior
The margin may cause buildings, which have a non-zero area metric to disappear (i.e. not…
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The official mapbox map [example](https://docs.mapbox.com/mapbox-gl-js/example/set-config-property/) load a [3d building tile source](https://api.mapbox.com/v4/mapbox.mapbox-3dbuildings-v1.json?secure…