-
https://www.reddit.com/r/Vive/wiki/linux
-
Submitting frames to the OpenVR compositor seems to somehow break texturing when using OpenGL via `glium`. This might be an issue with `glium`, but I figured that people who use `openvr` are more like…
-
I am a beginner in Godot, and I followed the [Using OpenVR overlays](https://github.com/GodotVR/godot_openvr/wiki/Using-OpenVR-overlays) tutorial step by step to implement the OpenVR overlay feature a…
-
I am trying to use the SteamVR plugin for Unity without an HMD or controllers, but with a Tracker (2018).
![image](https://user-images.githubusercontent.com/89271773/148617739-82811a26-9794-4944-8076…
-
Sorry to post this here, but I can't find another proper place to ask for help.
# My question in short
How to properly setup a driver for a custom single device on steamVR platform?
# Backgro…
-
Hi,
I'm working with nixpkgs, trying to stay ahead of gamescope releases so I can stage other things (for example, we need to package openvr sdk, newer sdl2, etc for unreleased gamescope).
I'm n…
-
-
Hi, trying to set this up on Windows 10 on Python 3.7.4. This is my stacktrace/process for installing openvr:
```
PS C:\Users\phill> pip install openvr
Collecting openvr
Using cached https://f…
-
flickering of shadow when panning view.
holding still its either no shadow or there.
is there any outlast trials support?
uevr version** = 1.03
PC Specs
Windows 11 - OS
4070ti - Graphics c…
-
* Game Version: 1.1.10(I think) current main branch (not beta)
* OWML Version: 2.9.5
* NomaiVR Version: 2.9.2
* VR hardware: vive pro 2, wand controllers
I turned off SteamVR theater mode.…